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Newbie Guide: Mage Walkthrough

Mage Guild If you wish to be a Druid instead of mage, please read through to the bottom of this page before creating your character.

NB: These pages are written to aid a true level 1, 0 hour old newbie who has just entered ZombieMUD for the first time in learning the initial steps to a successful Zombie experience.

Before choosing Mage as your guild, you must first select a race. Suitable races for a newbie Mage include, but are not limited to:
Sprite,
Elf (No Infra, Should remain Good)
Sea Elf (No Infra, Should remain Good)
Thrikhren.

Be sure to type 'help race <racename>' when choosing to see all the plusses and minuses of each race.

As a newbie mage guild member, you gain some bonuses to spell: bright light. (30%)


When you log in, you will begin at the Church of All Gods. The first thing should do as a new player is get acquainted with ZombieMud's resident protector of newbies, Buju. He spends his days waiting patiently one east of the Church, and has much to offer you during your travels. Type 'e' and go visit him now, and he will give you a gift. Good commands to try in his presence are: look at stone, say help, say transport, say portal

The next thing you need to do is gain a few levels with the free experience you have been given. You must advance in two places for each level you gain. You must go to the Adventurers Guild and type advance to raise your 'character level' and then on to the Mage Guild to advance your 'guild level' or 'glevel'. To do this and quickly get to level 6 from Buju, type the following:

e, s, 5 advance, n, w, transport mage, 5 advance

As you can see, you have just utilized Buju's power to transport you directly to your guildhall. He will gladly provide you with this service until you have reached level 45. He will give you the black teleport stone up to a maximum worth of 15m exp total, so be sure to visit him each login for a new stone.

Now that you have a few levels, it's time to advance your knowledge in skills and spells. If you've followed the information so far, you should be standing in the Mage Guild, if not then use Buju to go there now. To see what abilities are available to you, try your hand at the following commands: score, info, sinfo 6 (or whatever your level is), list spells, list spells all, list skills, list skills all

Now lets get a spell. Of course, everyone must start out small. The more experience you gain, the better your spells will become. As you can see, you have begun the game with 30% bright light. If you wish you may also study a lesser spell called 'magic missile'. Try typing these commands to see what they do:

10 study magic missile, spells, help spell magic missile
4 train essence eye, skills, help skill essence eye

You may not be able to get all you try for due to lack of cash. No worries, that will soon be remedied, as we go now to kill your first monster. To get to the newbie killing fields from the Mage Guild you can either use the stone that Buju has given to you by typing: summon, y, (wait), portal, read plate, hero_candidate, equip, enter

Or you can explore a bit of the city, leaving the Mage guild through the gate, walking to Buju's location east of che church and then requesting that he give you a 'portal', equipping, and entering the area.

Within these few rooms should be a few very simple monsters such as frogs and polar bears. Wander around a bit and get your bearings so that you can be ready to run if things go wrong. As a one-time preparation to fight, you will want to type these commands: brief, wimpy 30, sc on

To begin a battle, simply cast your spell at a helpless frog (or any other animal). You will need to target the animal by typing this: cast bright light at frog try very slow

The 'try very slow' bit will boost your chances at the spell's success on the first cast. As you probably assumed, this slows down the speed of the spell drastically. During the fight you will wish to continue casting the spell simply by typing: cast bright light

Hopefully all goes well and your poor frog is now living in mud heaven. You will now want to loot the corpse and give it a proper burial. To do this, type: loot, dg

Don't forget to turn on the mage channel by typing 'on mage'. The command 'last mage' will replay the last 20 messages sent to this channel.

Type 'score' or 'exp' to see how much you have gained. Also, feel free to type 'pc newbie' to create a party for yourself, and then 'ps', and 'pk' to see your status.

Scamper around in this area killing critters untill you have gathered a nice sum of experience and cash, then head back to the mage guild to up your spell percents and level. When you have gained a few more levels, you can study the spell 'familiar' to summon a magical guardian to fight with you.

If you are ever lost at this point, simply use Buju's stone to return to familiar ground. Use this time wisely to explore the world around you so that you can easily walk it on your own when the time comes.

Good spells to study when you can are...
- Familiar: Will call up a small familiar to tank for you and fight as well.
- Summon Familiar: To recall a living familiar to you side, should it become lost.
- Power Blast: The most powerful spell in a mage's armoury. Its strength grows with each spell% you learn in almost any other mage spell.

Good skills to train when you can are...
- Skill that saves sp: Does exactly what its name implies!
- Essence eye: Allows you to see exactly when a spell will be cast.
- Quick Chant: Increases the speed of your casting.


Druids Guild
An alternate choice to Mage for those of us who wish to delve into Magic is the Guild of Druids. The druid guild is slightly more difficult for a beginner to master, but still proves itself as a very viable option as a starter guild.

Druids enter the game with 30% bright light, and 100% advancement, which is used to gain rank on druidic holy days.

When training and studying, switch magic missile with 'produce fire', and of course be sure to go to the correct guild by asking Buju to 'transport druid'. You can easily return from the druid's guild using the stone he has given you, but should you wish to walk, there is a ferry to be found on the island which can bring you close to the city again.

Don't forget to turn on the druid channel by typing 'on druid'. The command 'last druid' will replay the last 20 messages sent to this channel.

At higher levels in the druid guild, you can summon forth Elementals to help you fight. An Elemental is basically a grumpy version of a Mage's familiar. You must have enough percent in the corresponding lore for the Elemental, or it will attack you when you summon it. Some Elementals are more easily agitated than others, so you may wish to try 'air' on your first cast, as those are the easiest to please.

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