Help Levels, Newbie Guide.
ZombieMUD's level system is split into two sections: Your
Adventure Level and your Guild Level.
Adventure (Adv-Guild) Levels:
This is the 'level' your character displays. If you have an
Adventure level of 55, then your character is seen to have level
55 in all who listings and your finger info. You must advance
this level first, as you cannot gain Guild levels if you do not
have 'free' (unused) Adventure levels. You may see whether or
not you have free levels by typing score.
You may advance Adventure levels by going to the 'adv-guild'
in ZombieCity and typing 'advance'. The maximum Adventure Level
available is 120.
Guild Levels:
These are gained in your guild of choice. You may only advance
in your Guild if you have free Adventure levels. Each Guild level
advancement will use up one of those free levels. Guild levels
will cost you 40% of whatever that particular Adventure level cost.
Guild levels are divided as follows:
Primary Guild: 45 levels
Sub Guilds : 15 levels (total)
Most of the guilds have their own way of arranging the sub levels.
Some have for example 5+10 levels while others might have only one
sub of 15 levels or even two subs of 10 levels from which you may
choose a total of only 15 levels.
NOTE: You don't have to take sub levels at all if you don't want to.
You can create a level 45/45 Fighter/Mage for instance or even level
30/30/30 Fighter/Mage/Healer if you want but in many guilds the real
power is hidden in the sub guilds and it is usually well worth your
time to take sub levels.
You may advance Guild levels by going to your guildhall and typing
'advance'. For sub levels, you must have completed 45 levels in the
guild, and then go to the sub, 'join', and later 'advance'. The maximum
number of levels you may have in one guild is 60.
So, In brief:
What this all means is that you really have two sets of levels, your
adventure level and your guild level. When you have enough experience
to gain a level in the adventure guild, you go there and type 'advance'
to go up one adventure level. These Adv-guild levels are in a sense a
pool, which you may fill with any choice of guild levels you wish to
take, from any guilds you wish to join. You must, of course, attain
enough experience to pay for these guild levels and advance them by
hand in the guild halls.
See also 'newbie', 'advancing'.
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