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About ZombieMUD
  » Main page
» Ways to connect
» General info
» Guilds
» Races

Newbie helps
  » The Newbie guide
» Character creation
» Useful commands
» Area information
» Facts for newbies
» Common acronyms
» All help topics
» The FAQ
» The guides to leadership

World maps
  » Atlas of the Old
» New World
» Outworld map in ASCII
» Outworld map in PNG

  » Links
» Who's online now?
» Vote for ZombieMUD

The hall of fame
  » Top 1K experience plaque
» Top race upgrade plaque
» Total experience plaque
» Top 400 explorers plaque
» Top hitters plaques
» Current plaque

Convention photos
» CON 1997 1998 1999 2000
» Suokki 2002#1 2002#2 2003 2004 2005 2006 2007
» CON 2002
» SWE-CON 2003
» Lowlands2004
» OopsCON 2005
» PulqCON 2006

Welcome to our World...

ZombieMUD is a MUD (multi-user dungeon), a text-based free online role playing game.

Online since 1994, ZombieMUD is based on a hand crafted,
unique medieval fantasy environment with complete freedom of choice.

Play now or read our Newbie guide. For more in-depth details about ZombieMUD see the General information page.

Chosen Mud of the Month, February 2006
First place at MPS, December 2006

Click here to begin the game!

 Recent Updates to the Game:

Feb 19 by Esoteric The maximum number of goblin concoctions a player may have active at once has been decreased to two.
Feb 06 by Esoteric Druid cauldrons (at least those newly conjured) can now be lightened with the spell feather weight.
Feb 05 by Esoteric Players can now set 'ignore_invasions' off or on, depending on whether they want to hear announcements about ongoing orc invasions.
Feb 01 by Esoteric A new setting, ignore_changes, has been added for use with the 'set' command. When ignore_changes is set on, a player who is reporting hp and sp via shortscore (i.e. 'sc on') will only receive tick messages at their designated sc_interval. They will not receive tick messages simply because their hp or sp have changed. This makes the most difference for guilds like spellblade and samurai, which use buffs that drain sp every tick, and have consequently received shortscore messages every tick, even when their sc_interval setting requests those updates less frequently. Ignore_changes is set off by default.
Jan 29 by Esoteric Welcome Linnea as the newest codeslave and wizling of ZombieMUD.
Jan 24 by Esoteric A player who has memorized the code of a chest can now unlock it with no delay. A player who has not memorized the code will have to use the turn command, with the usual delay.
Jan 23 by Esoteric The castle shop now sells a mechanical valet that, once installed in a castle, allows castle residents to search for items in their own chests (in that castle only) by keyword. Only the castle owner, or a co-ruler with access to the target room, may install the device. Only castle residents (owner, co-rulers, and those allowed to start in the castle) may use it.
Jan 21 by Esoteric Samurais can now cast lightsword, razor edge and silver sheen at 'max', if desired, instead of guessing at numbers.
Jan 21 by Esoteric Goblins now gain respect for selling items to Dunstan and Guthferth as well.
Jan 20 by Esoteric Samurais' weapon boosts have been recoded to alleviate the tedium of constant recasting. The new boosts function similarly to Spellblade boosts, costing a static amount of spell points for the initial cast, then lasting indefinitely, draining spell points over time for their maintenance. The average cost-per-tick of the spells has not changed; that cost is now simply deducted over time, without need for recasting. This change also makes it easier for samurais to reach their desired level of enchantment with a single cast. More information on syntaxes for casting, modifying and removing the boosts can be found in the spells' respective help files. Affected spells are: acid blade, fire blade, ice blade, poison blade, jigoku blade, tenrai blade, silver sheen, razor edge, and lightsword. Report any problems to me.
Jan 19 by Esoteric Ogres have a new command, 'oscalps', that shows a list of races the ogre has scalped and desecrated.

ZombieMUD - A free online RPG (role playing game)

© 1994-2012