argument: optional direction
This command moves you to a certain direction as far as it goes.
On virtual world maps it stops when the room type changes.
Without any arguments 'walk' puts you to an input mode that can be stopped
by typing '**'.
While in input mode you can use normal mud commands by starting the line with
a ! mark. ie !tell leper walk rocks
or !n (this one moves you one north)
examples: 'walk n' (walk north) or
'walk' and after that 'n' 'ne' 's' and so on...
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