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Zombies are perhaps the most common of undeads and are easily recognized with
their rotting flesh and slow, wavering gait as they stumble from one feast to
another. Most zombie are utterly mindless cadavers that can do very little more
than follow simple orders.

Every so often a zombie manages to hold on to a dim spark of intelligence in its
transformation and such a rarity is not only tough like all zombies but is also
capable of independent thought. But even as it retains to its former
personality, it is bound by the everlasting hunger for flesh which it must
consume constantly in great quantities. Regardless of the intellect of a zombie,
in hunger it will become a feral thing, single-minded in its pursuit for flesh.

Contrary to some beliefs, a zombie is not an evil thing by nature, retaining
their freedom of will as they retain their personality from before their death.
While a feral zombie might seem evil, it is in effect nothing more than a
mindless animal with no concept of morality.

As an undead, a zombie has a variety of strengths and weaknesses common to all
of the living dead. It possesses a natural resistance to the typical mortal
ailments, such as poisons and diseases.

There have been some rumours going around, claims of zombies of great intellect
and magical talent, but most have dismissed these as wild fantasies of peasants
and drunks who have no clue of what they speak of.

Strength:     above average       Dexterity:    below average       
Intelligence: low                 Wisdom:       poor                
Constitution: good                Charisma:     repulsive           
Size:         medium              

They are somewhat inferior to humans, and therefore earn a bit more experience.
They regenerate mana very slowly.
Their wounds heal very slowly.
They possess superior health.
They possess considerable stamina.
Their ability to learn complex arcane powers is limited.
They are slow in mastering arcane powers.
They may master all but the most complicated of skills.
They are somewhat slow learners of skills.
They are above average users of bludgeons.
They are above average users of axes.
They can not eat normal food.
They can eat corpses.
They are forced to eat very often.
They are noticeably susceptible to fire.
They are very susceptible to magical.
They have a considerable resistance against poison.
They have a slight resistance against asphyxiation.
They are the dead who walk.
They can sometimes escape death.
They must gorge on the flesh of the living to hold onto their rational mind.
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