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 Trolls are an ancient race of creatures born from the bowels of the earth.
 Though lumped indiscriminately with orcs, goblins and other 'greenskin'
 races, trolls are not closely related to any of these beings, and the
 alliances they have forged are founded on convenience rather than kinship.
 Trolls' skin actually comes in a variety of colors and is more notable
 for its resilient, rubbery texture than for its random pigmentation.
 Trolls are the dumbest of the greenskin races and are surprisingly average
 of strength. But no living creature can withstand greater levels of pain
 and misfortune than the legendary troll. So great is their tolerance for
 pain that many even practice self-harm for ritual or thrill. Trolls' power
 lies in their magical blood - a sacramental substance of unknown origin,
 even to the trolls themselves. Trollblood lives and breathes with autonomous
 undying life. If separated from a troll's body, it will try to subsist on
 its own, usually preferring to find the quickest available route below
 ground. Trolls believe that trollblood is the magical essence of the earth,
 distilled from the hearts of the mountains themselves. Whatever its
 provenance, trollblood rejects the bodies of other living creatures, and
 is toxic to most races. It flourishes when consumed by trolls, and is the
 key to their unparalleled regenerative abilities. Trolls can regrow lost
 limbs in a matter of days or even hours, and a severed limb animated
 by trollblood may even take on a life of its own. In combination these
 unusual traits make trolls famously hard to kill.

Strength:     above average       Dexterity:    average             
Intelligence: poor                Wisdom:       poor                
Constitution: excellent           Charisma:     repulsive           
Size:         medium              

They are superior to humans, and therefore earn less experience.
Their basic healing ability is good.
Their untrained mana regeneration is slow.
Their wounds heal very quickly.
They are able to learn only the most basic of arcane powers.
They are slow in mastering arcane powers.
They may master all but the most complicated of skills.
They are somewhat slow learners of skills.
They can see in the dark.
They hit harder unarmed than their strength leads to expect.
They have a thick skin.
They can eat corpses.
They have a slight resistance against cold.
They have a slight resistance against physical.
They are noticeably susceptible to acid.
They are noticeably susceptible to fire.
They can sometimes escape death.
They can modify their bodies, grafting on new parts.
They can adapt their bodies to parry blows more effectively.
They can attain higher than normal elemental resistance.
Their shorn flesh can reanimate itself.
Scars make their skin even more resilient.

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