Help: newbie_guilds

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Newbie Guide, Guilds 

A guild is your character's profession in ZombieMUD. The main purpose of 
a guild is to offer you skills and spells that help you develop your 
character. 

You can see your guilds in your score by typing 'score'. 

There are fery few limitations to the number of guilds your character 
can have. You can be a fighter-ranger-mage if you choose to. There are a 
few restrictions, e.g. you can not join Necromancers if you are a 
Paladin. 

Current guilds in the game are: 

Abjurer, bard, cleric, druid, fighter, healer, mage, monk, necromancer, 
paladin, psionicist, ranger, samurai, sorcerers, thief and warlock. 

Some guilds can not be directly joined, but require to complete a quest, 
an invitation or a minimum amount of exp. Be aware that some guilds are 
absolutely not meant for newbies. 

Guilds have 45 primary guild levels. Guilds branch into sub-guilds 
(subs) totaling 15 levels, where your character specializes inside that 
guild. Usually the true power of the guild is unlocked inside its subs. 

You can join a sub guild only after you have reached level 45 in the 
sub's main guild. 

Usually the subs offer more than 15 levels, so you must choose 
carefully. For example, the ranger guild separates into specialization 
subs covering sword, axe and bow usage. To gain the full potential of 
one of these, you must focus on one of the subs alone. 

There are also guilds called 'class guilds', such as traders and 
navigators, totaling 5 levels. It is not feasible to join these guilds 
as a newbie. 

The various guild halls are scattered around the realm of ZombieMUD. As 
a newbie it can be difficult to find these at first, but the newbie 
helper Buju will transport you to your guild in your early days. You can 
find Buju 3 north, 3 west from the Central Square of ZombieCity. Type 
'transport <guild name>', or 'transport guild' once you have joined a 
guild. Buju will also give you a special transportation stone should you 
get lost, look at the stone for help. 

Once you find your guild, you must first 'join' it. After this you can 
'advance' levels, if you have free mortal levels to spend. Guild levels 
will cost experience just like mortal levels, but a lot less. 

Next chapter in this guide: 'help learning'


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