Help: mage_combat

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Help Mage Combat, Newbie Guide

Continued from 'help mage quickstart' 



Time to go test your skills in combat. Use the teleport stone you have 

to get back to Buju by typing 'summon'. Once back at Buju, you can enter 

the Newbie killing fields by typing 'portal'. At the portal, there is a 

machine that will provide you with basic equipment, type 'read plate' to 

see what it says and grab the equipment. After this, type 'equip' to 

start using them. 



Type 'enter' to enter the killing fields. Within these rooms should be a 

few very simple monsters such as frogs and small polar bears. Wander 

around a bit and get your bearings so that you can be ready to run if 

things go wrong. 



To prepare yourself for combat, type 'sc on'. This will report your 

health and spell points during battle. You can also type 'sc' at any 

time to see them. Set your 'wimpy' to 30 or any other number you feel 

comfortable with. Lastly, set looting on automaticly by typing 'set 

autoloot on'. 



To begin a battle, simply cast your spell at a helpless frog (or any 

other animal). You will need to target the animal by typing this: 'cast 

magic missile at frog try very slow' 



The 'try very slow' bit will boost your chances at the spell's success 

on the first cast. As you probably assumed, this slows down the speed of 

the spell drastically. 



A battle will now begin. To continue using your skill, simply type 'cast 

magic missile' or 'cast magic missile try <slow/very slow>' without a 

target. This ensures that you will not begin battle with the next 

monster in the room. 



Hopefully all goes well and your poor frog is now living in mud heaven. 

You will now want to give it a proper burial. To do this, type: 'dg' 

Type 'score' or 'exp' to see how much you have gained. 



Scamper around in this area killing critters untill you have gathered a 

nice sum of experience and cash, then head back to the Mage guild to up 

your spell percents. 



-- GOING FURTHER --- 



Good spells to study when you can are:

Familiar: Will call up a small familiar to help you.

Summon Familiar: To recall a living familiar to you side

Power blast: One of the most powerful spells in a mage's armoury.



Good skills to train when you can are:

Skill that saves sp: Save spell points if you fail a spell

Essence eye: Allows you to see exactly when a spell will be cast

Quick Chant: Increases the speed of your casting. 



Once you find the Newbie killing fields too easy, read 'help newbie 

areas'. 



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