Help: chaining

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Newbie Guide, Combat - Chaining 

It is not feasible to write 'use kick' over and over again, so ZombieMUD 
has a system called 'chain'. It allows you to start a skill usage 
automatically after the previous skill has finished. 

The syntax for chains is 'chain <item1>:<item2>', where item1 and item2 
can be any skill or spell you possess knowledge of. This means when 
item1 (spell or skill) is finished, you will start using or casting 
item2. Basic newbie example would be 'chain kick:kick'. 

To see chains more in depth (such as using arguments), type 'help chain' 
in the game. 

Next chapter in this guide: 'help looting' 


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